UE4 - Niagara Export Particle Data to Blueprint - Collision

Опубликовано: 30 Сентябрь 2024
на канале: gameDev Outpost
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In this video we'll talk about Exporting Particle Data from our particles systems to use in our blueprints for Niagara in UE4.

UE4 Playlist:    • Unreal Engine 4  

Unreal Website: https://www.unrealengine.com

Chapters:
0:00 Intro
0:31 Setup
1:38 Niagara System Collision Test
2:00 Niagara System Export Particle Data
2:20 Understanding Export Particle Data
3:20 Using Export Particle Data
4:53 Callback Handler Parameter and User Parameter
5:31 Blueprint Setup
6:14 Blueprint and Callback Handler
7:28 Niagara Callback Interface and Function
8:03 Get Exported Particle Data
8:43 Use Exported Particle Data
9:24 Test Print String
10:04 Bells and Whistles / Velocity Based on Collision
12:04 Test Velocity Collision
12:34 Light Renderer and Scale Color
13:24 Test Light Renderer
13:58 Light Intensity User Parameter
14:31 Blueprint Set Light Intensity
15:54 Lerp Intensity and Timeline
17:18 Flip Flop and Recap
17:48 Final Test