In this video well go through an example of a reveal system using Blueprint interfaces, inherited interfaces, construction script, and overlap events.
00:00 Intro
00:33 BPI Setup
01:09 Revealable Set Up
02:27 Set Up Toggle Visibility / Set up Character Construction Script
04:58 Reveal Functionality Construction Script
06:41 Testing Construction Script Reveal
07:01 Setting up Collision for Visual Testing
10:20 Interface Inheritance
13:24 Reveal Functionality in Game / Make Player Move
16:10 Reveal On Overlap / Does Object Implement Interface
17:45 Testing Reveal In Game 01
18:56 Pass Boolean to Unhide/Hide / CRASH
20:06 Testing Reveal In Game 02