Episode 34 winning condition for Melee Medieval Multiplayer - UE4 Advanced Tutorial

Опубликовано: 13 Декабрь 2024
на канале: 3S Game Studio
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The game mode requires some scoring system based on our control points and a win condition and event. with multiplayer support.

Disclaimer - this is a part of a multi-episode dev log that took over 40 hours to complete. Best watched in order. The goal of the game is to make a 3v3 multiplayer game with melee combat, stat-based character interaction and team goals to pursue in the lifetime of a session. Abilities are made with the ABLE ability system. Networking supported by "advanced sessions" over Steam. The game uses replicated animation states, montages, and inventory/equipment from the AGR PRO plugin (Free). Characters created with Reallusion Character Creator 3.
Resources used:
• https://www.unrealengine.com/marketpl...
• https://www.unrealengine.com/marketpl...
• https://www.unrealengine.com/marketpl...
• https://www.unrealengine.com/marketpl...
• https://www.unrealengine.com/marketpl...
• https://www.unrealengine.com/marketpl...
• https://www.reallusion.com/
• https://www.unrealengine.com/marketpl...
• https://www.unrealengine.com/marketpl...
If I missed any resources I definitely showed them in the process of creation of this video. I will try to update the list if found it incomplete.

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