I worked as Environment Artist for a Open World AAA Mobile Game Studio and shares different concepts and techniques to improve visual and performance for a vast examples of games using Unreal Engine, during this journey you will learn how to optimize games and how to create massive open worlds from scratch.
in this first video I will show a Tech Demo from 2014 made by Epic Games called A boy and his kite, known also as Kite Demo.
Kite Demo is a bunch of assets collection for Unreal Engine and the map is a gigantic terrain landscape bigger than the current Open World Massive game of that time called The Elder Scrolls SKYRIM.
During this journey you will learn how to do and how to optimize large Open World using the powerful game engine Unreal Engine.
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