Blender Hardsurface Modeling & Sculpting using Quad Remesher

Опубликовано: 30 Сентябрь 2024
на канале: Jayanam
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In this video show show how to use Quad Remesher in #Blender 3 to turn a #hardsurface NGon Mesh into a Quad Mesh.

The Quad Remesher can be found here:
https://exoside.com/quadremesher/

I also use my #JMesh tools addon to create a hardsurface mesh with Booleans:
https://blendermarket.com/products/jm...

After turning the mesh into a quad based geometry you can use modifiers like Subdivision surface or Simple deform and also deform the mesh in sculpt mode.

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Production Music courtesy of Epidemic Sound: http://www.epidemicsound.com