In this first installment of this series, we will take a look at how I created procedural generated planets using Unity.
00:00 Introduction
00:10 My background
01:25 Inspiration
02:00 Generating Points
03:17 Triangulation
04:07 Mesh Splitting
05:00 Terrain
05:36 Biomes
06:24 Water
07:10 Trees
07:41 Atmosphere
08:10 Space Background
09:03 Outro
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Hi!, I am Mubanga, and I am creating a game where you build a town on a tiny planet, that can be played in VR! Follow me while I develop this game. New updated will come over other Wednesday, so subscribe to stay updated! I am currently in the process of editing the 6th video for this channel, so there is enough content for the coming months to look forward too!
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Big thanks to @SebastianLague for his always inspiring videos, in particular these two playlists:
• Procedural Planet Generation
• Solar System Project
Another huge thanks to Oskar Sigvardsson for his Unity implementation of the Quick hull Algorithm:
https://github.com/OskarSigvardsson/u...
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Original music by Mubanga (me).