In this video we are going to look at two ways to control haptic feedback with the Meta SDK. The easy way with a simple call to the OVRInput and the more complex one using Meta Haptic Studio.
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❗❗❗ WISHLIST MY FIRST VR GAME ON STEAM ❗❗❗
https://store.steampowered.com/app/26...
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📝Best VR Assets ( These links are Affiliate links which means it costs the same to you and I get a small commission. Thanks for your support!)
VR Interaction Framework
https://assetstore.unity.com/packages...
Hexabody (Physics VR Player)
https://assetstore.unity.com/packages...
Mirror and Reflection for VR
https://assetstore.unity.com/packages...
Auto Hand (automatic hand grab pose)
https://assetstore.unity.com/packages...
Hurricane VR (vr physics interaction)
https://assetstore.unity.com/packages...
3d Hand Model for VR
https://assetstore.unity.com/packages...
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Full Series on How to make a VR game • How to Make a VR Game in Unity - PART 1
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If you enjoyed this video, here are some other really good channel you should appreciate :
⌨️ Game Dev
Brackeys : / @brackeys
Dani : / @danidev
Code Monkey : / @codemonkeyunity
👨🎓 Vr Dev
Justin P Barnett : / @justinpbarnett
Vr with Andrew : / @vrwithandrew
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#vr #vrdev #madewithunity