UE4 - Open Door on integrated Trigger + Open on external Trigger (separate Actor) with matching ID

Опубликовано: 01 Октябрь 2024
на канале: Unreal Solver
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This is a video-answer to mxoyo's question on Reddit regarding doors

In this example I cover the simplest setup for Door that are just rescaled Cube, they are animated with a Timeline
Additionally there's a 2nd part that covers how to make a Trigger to be a separate Object and will open only doors that have the same ID as the Trigger!

Knowledge covered:
-Overlaps
-Timelines
-Casting
-Rotation Update

Project is downloadable on my G-Drive here:
https://drive.google.com/drive/folder...
Just look for the 'Open Doors' Project!