In this video we will over how to light your scene when creating portfolio quality 3d renders of your video game props
For a full tutorial on how to create the HDRI Procedural Blurring node check out Default Cubes tutorial: • Procedural Blurring (Blender Tutorial)
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ARTSTATION - https://www.artstation.com/tosmo
DISCORD - / discord
INSTAGRAM - / tosmo_art
SKETCHFAB- https://sketchfab.com/tosmo
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3d Modeling ToolKit
Blender: https://www.blender.org/
Substance Painter - https://www.substance3d.com/
HARD OPS - https://blendermarket.com/products/ha...
RETOPOFLOW 3 - https://blendermarket.com/products/re...
UVPackmaster - https://blendermarket.com/products/uv...
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