Sculpting a Dynamic Pose using Posable Symmetry in zBrush

Опубликовано: 01 Март 2025
на канале: 3D Tutorials - Alan Balodi
640
29

Are you tired of always sculpting in T-Pose? :) well, if you are not doing a "game character" needing to be rigged and just simply having fun sculpting, you can easily pose your character in any way you want and continue to refine and sculpt in symmetry as long as your topology stays symmetrical. Let's take a look at how this is done.
------------------------------------------

Please subscribe and follow me on social media
to stay up to date with the latest 3D Tutorials!

❤ GumRoad Store - https://mrbalodi.gumroad.com
★ Instagram -   / alanbalodi  
★ TikTok -   / uistudios  

★ My Website - https://uiStudios.com (contact me directly)
★ ArtStation - https://www.artstation.com/alanbalodi
★ SketchFab - https://sketchfab.com/uistudios/models
★ X -   / ultimatearcade