Project Files : / 43074344
In this episode of the unreal engine survival series, I am going to implement a way to save and load inventory items across different sessions of gameplay. If I play the game and consume some of the items in the inventory and save the game, when i open the game in next time, the inventory will be loaded with the items i had previously when I save the game.
Support my work : / codelikeme
Like my facebook page for more content : / gamedevelopersclub
Follow me on twitter : / codelikeme2
Follow me on reddit : / codelikeme
#CodeLikeMe #unrealengine #ue4 #indiegamedev