How to Make Effective Limbs for 3D Characters (Blender)

Опубликовано: 21 Октябрь 2024
на канале: CoderNunk
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Here's a little trick you can use to make the topology of your character's shoulders, arms and legs a bit more effective.

Check out the written guide on my website for further information and future updates!
https://codernunk.com/tutorials/compl...
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🖥️ Nunkware Digital (my business) provides hands-on IT support for game studios - let us help yours! https://nunkware.digital/ 🖥️
🌐Check my website for tutorials, news and more: https://codernunk.com
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Software and Tools I Use:
Blender 4.x
Krita 5.2.0
Video was edited using Davinci Resolve Studio 18.6
Many animations were made easier using this tool by MrAlexTech: https://www.mralextech.com/magicanima...
Animated captions were made with the help of the Snap Captions plugin - Thanks to Orson Lord:    • Actual Automatic Animated Subtitles I...  
The character animation comes from Mixamo: https://www.mixamo.com/
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Video Images and Sources:
The background animation is from Adobe Stock
   • How to bend the topology of knees, jo...  

#blender #gamedev #characterdesign #3dmodeling #3dart