Applying AO (Ambient Occlusion) As A PBR Map in Maya

Опубликовано: 30 Март 2025
на канале: Ihabiano
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For more tuts on AO and PBR:

AO AOV Crash Tutorial
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How To Apply Ambient Occlusion As A PBR Map and Comparing AO Map result Vs Render Passes (AOV)
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Fiddling with AO Exposure And the 2 Common Misconceptions About AO
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Studio Lighting 06 Bouncer placement and orientation refinement – Sampling and AOVs sped
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Making & Compositing AOVs from Maya to After Effects
   • Making & Compositing AOVs from Maya t...