Saving and Retrieving Floats with PlayerPrefs in Unity

Опубликовано: 23 Октябрь 2024
на канале: Kory Code
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Fascinating Tidbit 🌊: Store floats effortlessly in Unity’s PlayerPrefs. Save with: PlayerPrefs.SetFloat("MyValue", 1.5f); and retrieve using: PlayerPrefs.GetFloat("MyValue");. Dive into data storage!

That is how Saving and Retrieving Floats with PlayerPrefs in Unity

#unity3d #gamedevelopment #playerprefs #shorts