This video explains how to set a GameObject's physics layer in the Inspector, and how to disable physics interactions between layers in the Physics Project Settings.
Colliders and Rigidbodies: • Colliders And Rigidbodies in Unity
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00:00 Intro
00:15 Scene setup
00:47 Explaining Layers
01:18 Adding a new Layer
01:48 Disabling interactions between layers
02:35 Proving physics can still work
02:49 How we use layers
03:49 Outro
Instructor: Gregory Osborne