3D Engine in Python. Shadow Mapping, PCF

Опубликовано: 08 Октябрь 2022
на канале: Coder Space
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Part 3 of the Tutorial on Building a 3D Graphics Engine Using Python and Modern OpenGL from Scratch. Implementation of Soft Shadows (Shadow Mapping, Percentage Closer Filtering)
Modules used: Pygame, ModernGL, Numpy, PyGLM

Github:
https://github.com/StanislavPetrovV/3...

#coderspace #python #opengl