In this video, I explained what Light Maps are, how they are used, and best practices to use when creating your own Light Maps in your 3D editing software and how to properly use them in a game engine to the best of your ability. I'm still learning so I may not be fully correct on some parts, but for the most part I've applied what I myself have learned and it seems to work very well. Also, here is the website link to the tutorials and videos I learned from and best explain what I'm trying to get across in my videos as well.
World of Level Design:
http://www.worldofleveldesign.com/cat...