In this video I showcase how to take a material made in Quixel Mixer, export it to the Quixel Bridge Library, and then use Quixel Bridge to import said material into Unreal Engine 4 using the Megascans Live link Plugin. I also show off some layer effects to an extent within Mixer, and some of the settings of the Master Material/Material Instance within Unreal Engine 4 and how you can use it to do things such as change roughness, scale, tiling, and the like.
Videos Mentioned:
Video 1: • Using Poliigon textures in Unreal Eng...
Video 2: • Using Poliigon displacement textures ...
#QuixelMixer #Tutorial #UnrealEngine4