This is Part 26 of Make a Game Like Pokemon in Unity Series. In this video, we'll add NPCs to the game. We'll create a flexible system for interactables using SOLID principles with the help of interfaces in C# which will allow us to easily add more interactable objects in the future.
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/ complete-project-39632268
Script files for each part of this series (You can use this to compare with your script and find any mistakes)
/ script-files-for-38708232
Download the art assets needed to follow along with this series
https://github.com/GameDevExperiments...
0:00 - Intro
0:50 - Create NPC gameobject
1:57 - Sort based on y-axis
3:27 - Add collisions for NPCs
5:57 - Interacting with NPC & Creating a reusable interaction system
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