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Some information about Maze
Maze is a unique game mode that works similarly to Free For All, replacing the now-removed Mothership mode. However, there are massive gray walls that are scattered around the arena, giving the arena the appearance of a maze. These walls are impenetrable by Tanks or their bullets. The minimap displays these walls accordingly, allowing you to find your way around.
The scoreboard and leveling system is exactly like FFA. The goal of this mode also remains the same: be the player at the top of the Scoreboard, and avoid dying for as long as you can. The massive walls make survival significantly more difficult, as the player is easily able to be backed into a corner with no escape.
Unlike other game modes, bosses do not spawn in Maze.
In order to play Maze mode, any ad blockers must be disabled first. Also, any "tracking protection" in some browsers, like Firefox, must be disabled as well.
Strategy
First of all, use the minimap to your advantage. Hide behind walls if need be, using them to protect you from heavy fire. Often there are cases where small "rooms" can be filled with a plethora of untouched polygons, so it would be in your best interest to search out for one of these. Otherwise, beware: it is incredibly easy to be backed into a wall by multiple enemies, and readily slaughtered, even at the highest levels - the fact that bosses do not spawn comes as a mixed blessing due to this fact. The most effective strategy in this mode is to use a build that allows you to easily corner other players. The classes that are the most effective are generally ramming builds and tanks inside the summoning class. Classes that spam bullets with heavy damage are effective, although the barriers may block your bullets. Such classes include Octotanks or the Triple Twin.
Use the walls to your advantage if you are a Trapper class. Find a corner and build a wall of mines around it, creating a semi-permanent fort. However, this only works well if you can properly defend yourself, either as an Auto Trapper or Gunner Trapper. It is an overall risky strategy, since if multiple enemies come bearing down on you, you have no escape route but straight into the enemy.
Manager is very good in this mode too, as you can become invisible and control drones. It states above that drone-user classes are effective in Maze mode. Becoming invisible is another positive aspect making it impossible for anyone to see you when invisible.
Classes/Tanks:
Level 0 - Basic Tank
Level 15 - Machine Gun, Twin, Flank Guard, Sniper
Level 30 - Destroyer, Gunner, Twin Flank, Quad Tank, Triple Shot, Smasher, Auto 3, Tri Angle, Trapper, Hunter, Overseer, Assassin
Level 45 - Hybrid, Auto Gunner, Gunner Trapper, Streamliner, Sprayer, Booster, Fighter, Octo Tank, Auto 5, Triple Twin, Landmine, Triplet, Penta Shot, Spreadshot, Ranger, Stalker, Overlord, Necromancer, Manager, Over Trapper, Mothership, Predator, Tri Trapper, Mega Trapper, Auto Trapper, Auto Smasher, Annihilator
Music:
Zait & Zyron Stark - Epoch (Howmavel Edit) (Copyright Free Music)
[http://bit.ly/2cQc6cj]
X-Change - Going Loco (Original Mix)
[http://bit.ly/2cQcB6c]
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