In 2005, Resident Evil 4 changed the face of survival horror. The game’s phenomenal blend of action and horror combined with its revolutionary over-the-shoulder gameplay cemented it as a bonafide classic, a magic Capcom hopes to recapture with a modernized remake. That reinvention graces Game Informer’s cover this month.
We visited Capcom’s headquarters in Osaka, Japan, to play Chapters One and Five of Resident Evil 4 and speak to its principal designers, including directors Yasuhiro Ampo and Kazunori Kadoi, who previously led the Resident Evil 2 remake. Viewers can also look forward to never-before-seen gameplay and a new Rapid Fire interview.
Beginning today, digital magazine subscribers can read 12 pages sharing new details on the opening section, breakdowns of Ashley’s gameplay and other new tweaks, plus impressions of the church, cemetery, and house battle segments.
To keep up with all our coverage, bookmark GameInformer.com/ResidentEvil4 and subscribe to our YouTube channel. Thanks for watching!
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