Arrays are a powerful feature in 3ds Max that let you duplicate copies of geometry in various patterns and features (not to be confused with a more basic "scatter"). Smart use of this modifier allows you to build complex models quickly and easily.
Note: In this tutorial, Changsoo uses AI-generated voiceover created from his own narration of the actions.
00:00 - What is the Array modifier?
00:25 - Distribution types
00:35 - Grid
03:23 - Radial
05:19 - Spline
07:25 - Projection mode for Spline
07:48 - Surface
08:15 - Phyllotaxis (AKA: leaves/seeds/etc)
09:30 - Distribution spline for Phyllotaxis