Unity3d Physics and rigidbodies are essential to games, in this video I walk you through adding rigidbodies and physical materials to help you understand how the physics engine works in Unity3d. I also cover many of the settings available in a rigidbody component and we take the time to adjust a variety of game objects with different rigidbody settings.
Also be sure to check out the source code (project) in GitHub at:
https://github.com/dilmerv/UnityEdito...
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