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Does an MMORPG need to have a story?
Can it just be a big open world players exist within, or do you need a narrative hook to keep you invested?
In this video we'll discuss the 5 overarching styles of story integration within MMO's, from no story at all, to entirely story focused progression, and discuss the pro's and con's of each.
As usual, a massive thank you to all the supporters on Patreon and Twitch who keep this channel alive :)