Substance Painter and other modern apps don't handle overlapping UVs, even though Daz Studio doesn't mind them. In this video we'll take a look at how to turn those into proper UDIMs and how to associate texture spaces with them in Substance Painter. This will come in handy when you want to texture older Daz assets like the Horse 2, Victoria 4, Genesis and Genesis 2.
Newer figures starting with Genesis 3 and Horse 3 have proper UDIMs and work fine in Substance Painter. For Alex.
SUPPORT MY PROJECTS HERE
==========================
https://ko-fi.com/wpguru
/ versluis
https://wpguru.tv/support
BUY DAZ CONTENT and I'll get a cut:
==============================
https://wpguru.tv/daz
https://wpguru.tv/boost
https://www.renderosity.com/?AID=381
BUY ANYTHING from Amazon and I'll get a cut:
=======================================
Amazon US: https://amzn.to/2HHusxl
Amazon Canada: https://amzn.to/2XeaiAS
Amazon UK: https://amzn.to/2Wru217
Amazon Germany: https://amzn.to/2WuQfvx