Welcome to Class 01 of our Rigging Series in Blender 4.3 LTS! 🎥 Whether you're a beginner or exploring Blender's advanced features, this video will help you understand rigging fundamentals in simple steps. In this class, you'll learn:
Timeline Breaks:
00:00 ✅ Intrioduction
00:40 ✅ What is Rigging?
01:35 ✅ Is Rigging Easy?
01:57 ✅ Difference Between Bones and Mesh
02:17 ✅ How to Create Bones in Blender
03:42 ✅ Hierarchy in Bones
06:09 ✅ Linking Bones to Mesh/Geometry
By the end of this class, you'll have a solid foundation in rigging, ready to dive deeper into the world of animation and character setup! Don't forget to subscribe for the upcoming classes in this series.
👉 Stay tuned for Class 02, where we’ll explore advanced rigging techniques!
📢 Like, comment, and share your thoughts or questions. Happy Blending!
Timeline Breaks
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