If you want to make a 3D character, you gotta start with the head. Here's how I approach the headfirst, by creating loops for the eyes, nose and mouth. This way your character's facial features will deform properly down the road!
This part tackles adding the eye and mouth sockets.
Part 1: • How to Make a Stylized Character Head...
Part 2: • How to Make a Stylized Character Head...
Part 3: • How to Make a Stylized Character Head...
Part 4: • How to Make a Stylized Character Head...
COMPLETE 3D Character Guide: • COMPLETE 3D Character Creation Guide ...
COMPLETE 3D Character Guide (written): https://codernunk.com/tutorials/compl...
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🌐Written tutorials, news and more: https://codernunk.com
🎮Discord: / discord
🦋Bluesky: https://bsky.app/profile/codernunk.bs...
🫘Flick!, my platformer is open source: https://github.com/codernunk/flick
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Software and Tools I Use:
Blender 4.x
Krita 5.2.0
Video was edited using Davinci Resolve 18.6
Many animations were made easier using this tool by MrAlexTech: https://www.mralextech.com/magicanima...
Captions were done using CapCut
#blender #gamedev #characterdesign #3dmodeling #3dart