Make A Game Like Pokemon in Unity | #30 - Improving NPC Behavior

Опубликовано: 22 Декабрь 2024
на канале: Game Dev Experiments
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This is Part 30 of Make a Game Like Pokemon Series in Unity. In this video, we'll improve the behavior of our NPCs. We'll block the NPCs from walking through solid objects, and make them face the player while talking.

Join my Patreon to support this series and get access to the Complete Project files ( which also contains some advanced features that are not covered here)
  / complete-project-39632268  

Script files for each part of this series (You can use this to compare with your script and find any mistakes)
  / script-files-for-38708232  

Download the art assets needed to follow along with this series
https://github.com/GameDevExperiments...

0:00 - Intro
1:02 - Don't stop all NPCs when showing dialogue
4:49 - Don't allow NPCs to walk through player or solid objects
16:43 - NPCs should face the player when talking

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