Project Initialization - Unity Architecture

Опубликовано: 03 Октябрь 2024
на канале: Tarodev
36,687
2.6k

Preload scenes are the past man. Initialize your required assets easily using the RuntimeInitializeOnLoadMethod attribute. Prevent race conditions and dependency hell with this neat trick.

Code: https://bit.ly/3kQzVmJ

Happy architecture, happy life.

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