Basic Saving In Godot With Config Files

Опубликовано: 09 Октябрь 2024
на канале: TheBuffED
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This is a great example to help beginners understand the simplicity and power of config files by implementing a global save system in Godot 3.1. I've included a link to an example project below that you can use to follow along with the tutorial. Thank you so much for watching!

GitHub Repo: https://github.com/erdavids/Godot-Sav...