The improved modeling tools in Unreal Engine 4.26 with Quixel Megascans make it so much more fun in creating concepts fast. I started using the 3d modeling tools to block out ideas In this tutorial series, We will learn how to create production-ready unreal engine scenes from block out to the final result. if you're a creator who's into building virtual worlds with Unreal Engine for whatever reason.
Join our Free upcoming training on VR Division Academy
https://www.vrdivisionacademy.com/lea...
Resources in this video
Kitbash Free assets
https://bit.ly/344IgLe
Support us make much more tutorials https://gumroad.com/yahiyajasem
Join us on Discord / discord
🔔 Subscribe for more YouTube tips: / @vrdivision
🔥 sign up for our mailing list
https://bit.ly/33Kw82p
🎨 Artstation
https://bit.ly/2VCEnJm
👨💼Follow us on LinkedIn
Yahiya https://bit.ly/3mJ8I52
VR Division https://bit.ly/3mJvyt3
📌Music
https://www.epidemicsound.com/referra...
#UnrealEngine #UE4 #VirtualProduction #conceptart
---
00:00 Intro
00:15 Enabling 3d modeling tools
00:30 Meme break
00:36 About this project
01:04 Time-lapse from upcoming tutorial
01:27 Akihiko Kamiya
02:00 Download Kitbash3D Neo City Mini Kit
02:45 Migrating UE4 Files
03:50 Space Sniffer and UE4 Cache Files Problem
06:50 Shout-out!
07:00 Next Steps
08:00 Outro
08:00 Thanks to Epic and 80.lv
08:40 Timelapse