In this series, we will look at all of the different ways of building structures in UE5, from manual modelling tools to automated scripts using splines, geometry scripts, PCG and other techniques.
In this two part tutorial, we'll add a roof (and floor) to our spline wall system using Geometry Script to generate the roof mesh and incorporate it with our existing wall shape.
You can catch up so far by following the playlist
• UE5: Building Structures
00:00 - Intro
01:01 - Create Basic Roof Shape in GS
04:39 - First Test
05:12 - Dealing with Inside Out Polygons
07:05 - Ensure Roof Follows Spline Shape
10:09 - Add Material Options
14:39 - Apply a Roof Thickness