How to DENOISE your CG in POST | Blender & Nuke Tutorial

Опубликовано: 23 Октябрь 2024
на канале: Compositing Academy
14,555
274

Dealing with a lot of noise and flickering in your final rendered image? This tutorial is a workflow you can use with Nuke, on any Blender or Maya render (Cycles, Arnold, Redshift, or any other renderer). We can remove noise by using a time echo, as well as CG projection patches (dissolving) and using Neatvideo's Reduce Noise node.

We also cover some artistic element manipulation in the start, showing the object that is emitting the light causing some noise issues.

VFX Alpha Assets in this video:
https://www.compositingacademy.com/en...



Interested in more Nuke Compositing content?
https://www.compositingacademy.com/

👉Keying Greenscreens in Nuke Course:
https://www.compositingacademy.com/nu...

👉Advanced CG Compositing Nuke Course:
https://www.compositingacademy.com/ad...

👉Looking for VFX ASSETS for your own shots?:
https://www.compositingacademy.com/vf...