With the release of WoW Classic I decided to try play around with enemy AI similar to MMOs or classic RPGs.
The enemies can have as many attacks as you want - each with its own base damage and ability to apply status effects like Stun, Snare and Root!
I also added a simple Level System where you can specify the enemy's HP, Mana, and damage multiplier amount per level! This makes it easy to create different level zones in your scene with a few tweaks.
What do you guys think?