Making a Character Controller, Part 7: Physics & Scene Setup

Опубликовано: 10 Май 2025
на канале: Board To Bits Games
12,038
192

Learn to make a fully-featured character controller, from input management to modular control schemes for walking, vehicles and flight. Designed for beginners and intermediate developers with a basic understanding of Unity and C#.

We're finally ready to move on from collecting player input to moving our character. But in order for our character to move properly, we need in-world physics of some sort. We'll also need to build a world for our player to move in and interact with.

Support Board to Bits on Patreon:
  / boardtobits  
Check out Board To Bits on Facebook:   / boardtobits