3DS Max 2021 - Modelling, Texture Mapping and Arnold Rendering

Опубликовано: 04 Октябрь 2024
на канале: Rahul Malpure
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In this tutorial, we will look at how to recreate an image downloaded from the internet. In the process we will learn how to model, texture map, add lights and render a scene in 3DS Max 2021.
You will learn:
1. How to model using edit poly tools
2. how to add chamfer to create sfter edges
3. how to use the spline tool to create a car.
4. How to fix chamfer issues by increasing number of segments curved objects.
5. how to do arnold rendring with lss noise and basic ligthing setup.