Creating 3D Characters [ DAZ to BLENDER ] - Part 1 *Export-Textures-Rigging*

Опубликовано: 18 Ноябрь 2024
на канале: k-arla
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klk! como estan? thank you for stopping by 🖤

I wanted to share a little bit of the character creation process I go through when using DAZ 3D models as a base. I show you how I fix the model's original textures, how I rig the model using auto-rig pro, how I fix the weight painting, and how I prep for hair grooms.

Hope you find this useful!

feel free to subscribe & like this video ^_^

✨SOFTWARES✨
Daz 3D
Blender

✨LINKS✨
Gumroad:: https://kcalmonte.gumroad.com/
Poly Haven:: https://polyhaven.com/
HDRi Haven:: https://hdri-haven.com/

✨SPECS✨
NVIDIA GeForce 3080ti
NVIDIA GeForce 1660ti
AMD Ryzen 9 5950X 16-Core, 32-Thread
Corsair Vengeance LPX (48gb)
🖥️DELL IPS U3223QE
🖥️ASUS MG279
Wacom Intuos Pro Medium

🖤SOCIALS🖤
  / kcalmonte  
  / kcalmontee  
twitter.com/kcalmontee
twitch.tv/kcalmontee

🖤Musica🖤
Spirit of Fire - Jesse Gallagher

0:00 Intro/ Modifying character in DAZ
1:18 Exporting OBJ
1:21 Importing OBJ to Blender
1:40 Fixing Textures
4:50 Re-exporting Teeth
5:19 Separating Scalp for Hair Groom
5:56 Rigging using Auto-Rig Pro
6:53 Fixing the Weight Paints
9:20 Adding Color to the Lips
9:49 Outro