Hello guys,
i would like to show you my latest photorealism design i made it on unreal engine,
actually i enjoyed too much with this project from the first time i saw the concept art by Jarrard Lee : https://www.artstation.com/artwork/Bm...
i felt something is happened to me i felt i live there.
my was big challenged in this scene is lighting because i decided to create cinematic lights that will give you feel the scene like someone draw it so i add more than 25 light sources to made this feeling.
i used megascans library to made my scene and it really helpful and i used substance designer and painter to create my materials.
the bug made by my friend Mohab Fawzy : https://www.artstation.com/artwork/v1...
he's one of the best character modeling and i'm very happy to work with him.
the bug animation i made it on maya i try to made simple animation because i have no experience in animation.
i hope you like it and i'm looking for your comments.
for more follow me https://www.artstation.com/kemovfx
cheers,