One of the ways in which the Terrain Toolkit can speed up our terrain generation workflow is to produce some procedural textures. Here we show how this is done.
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Modern GUI Development in Unity 4.6 - #1: Introduction
Modern GUI Development in Unity 4.6 - #2: UI Crash Course
Modern GUI Development in Unity 4.6 - #3: The Canvas
Modern GUI Development in Unity 4.6 - #4: Rect Transforms
Modern GUI Development in Unity 4.6 - #5: Images, Text, Rendering, and Effects
Modern GUI Development in Unity 4.6 - #6: Input, Selectables, Navigation, and Transitions
Modern GUI Development in Unity 4.6 - #7: Scrolls and Masks
Modern GUI Development in Unity 4.6 - #8: Automatic Layout Groups
Modern GUI Development in Unity 4.6 - #9: Main Menu System
Modern GUI Development in Unity 4.6 - Part 2 Introduction