Download link: https://assetstore.unity.com/packages...
Super realistic water shader for Unity 3D
AQUAS is a powerful and full-featured water system that contains a set of 12 flat water shaders for all types of platforms, environments and games. It is is highly customizable and feature rich to suit all needs and produce industry quality results.
The usual workflow with AQUAS is to first create your scene, add AQUAS in the second step and then adjust water and underwater effects to fit your exact needs.
Quick Setup
AQUAS has been created to be as user friendly and quick to set up as possible and highly customizable at the same time.
Not only does it come with a Quick-Setup window that can add AQUAS to your scene with a few clicks, it is also fully integrated into Gaia, which allows you to equip your Gaia terrain with full featured water within seconds!
Flow Map Rivers
AQUAS comes with full flow map support. Flow maps blend in smoothly with the wave motions which allows the creation of remarkably realistic looking rivers. The integrated river setup menu allows to quickly create river planes and export the river reference texture to use as a blueprint for painting proper flow maps.
Buoyancy
The package contains a basic buoyancy effector that works on mesh object with or without collider components.
AQUAS contains 6 mobile shaders for different performance levels and 6 high-quality shaders for web and desktop applications.
Rendering:
Multi-Light-Support
Flow map based rivers
Distance based texture tiling
Distorted Realtime Reflections
Realtime Refraction
Depth Based Color Absorption
Self-Sustaining Fog System, that works with any custom lighting
Dual-layered caustic effects
Hi-res normal maps for excellent visual quality and lo-res normal maps for high performance on mobile devices
Underwater Effects:
Limited & Distorted vision
Bloom & Blur
3D Morphing Bubbles
Realistic Bubble Spawner
Advanced Wet Lens Effect
Useful Utilities
Basic Buoyancy feature
Alternative Buoyancy effect: Realistic Water Physics (integration)
Screen Shotter for use in the Editor
Render Queue Controller to manually manipulate the water's render queue index
Ease of Use:
Works out of the box (Demo Scene included)
Highly customizable
Quick Setup
Easy River Setup