Motion controllers are often limited in their inputs, typically being limited to a couple face buttons, a trigger, grip button, and sometimes a menu button. One of the nice things about virtual reality, is we can detect when players attempt to trigger gestures or actions through their movement. In this tutorial, I will show you one example of that by creating a pop-up user interface that is tied directly to your hand.
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// CHAPTERS
0:00 Start
0:43 Preview
2:50 Project Setup
3:20 Setup Player Components
5:09 Detecting If Player Is Looking At Wrist
8:50 Enabling Widget and Widget Interaction
9:58 Interacting With the Widget
11:20 Placing Player in Level
11:43 Thanks to Patreon Supporters!