In this episode I created a repeating tiled world to create the illusion of an infinite space. If you want to see how this was done in detail, let me know and I'll make a tutorial/explaination.
The aim of this devlog is to show the scuffed process of making my first full release, an open world shooter looter set in a food themed world, made in Unity.
Let me know your thoughts on the game, the devlog and anything else you feel like, thanks xoxo.
"Wallpaper"
Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/b...