Building a Flux Construct (TOTK) - Unreal Engine

Опубликовано: 02 Октябрь 2024
на канале: Slightly Esoteric Game Development
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Draft of a Flux Construct from Legend of Zelda Tears of the Kingdom. Blocks will be procedurally spawned for different body types, and each with its own physics and AI for when they disconnect from the body.

Running Robot Man 4 on Steam: https://store.steampowered.com/app/17...

Blueprints and Epic Marketplace content:
🛍️ Endless Random World Generator: https://jacksonnexhip.gumroad.com/l/R...
🛍️ Enemy Waves Spawning System: https://www.unrealengine.com/marketpl...
🛍️ Simple Flying AI: https://www.unrealengine.com/marketpl...
✨Marketplace: https://www.unrealengine.com/marketpl...
✨Gumroad: https://jacksonnexhip.gumroad.com/

🎮 My games: https://nexhip.itch.io/
🎮 Discord:   / discord  

#GameDevelopment #IndieGames #GameDesign #unrealengine