❗❗ Caution: This video was made with an older version of ECS. See pinned comment for further Details ❗❗
📌 Download the project files from this video: https://tmg.dev/ECS_ECB 📌
👨💻 Download the code featured in this video: https://tmg.dev/ECB_Code 👨💻
💻 My Game Development Setup: https://tmg.dev/GameDevPC 💻
👇 See below for time stamps 👇
0:00 - Entity Command Buffers
1:18 - What is an Entity Command Buffer?
2:39 - Advantages Over Entity Managers
3:44 - Built-in Sync Points
5:23 - More Advantages of Entity Command Buffers
5:57 - Tips for Using Entity Command Buffers
7:03 - [Tutorial] Project Overview
7:37 - [Tutorial] Creating an Entity Command Buffer
9:33 - [Tutorial] Adding Commands to the Buffer
10:57 - Entity Command Buffer Demonstration
11:38 - [Tutorial] Parallel Entity Command Buffer
16:02 - Final Demonstration and Wrap-up
Links:
Blog: https://tmg.dev
Twitch: / turbomakesgames
Twitter: / turbomakesgames
Game Studio: https://homecookedgames.com
GitHub: https://github.com/JohnnyTurbo
Music by: Joakim Karud / joakimkarud
📸 My Camera Gear: https://tmg.dev/CameraGear 📸
🎮 Let me know what other topics you want to learn about 🎮
#GameDevelopment #Unity3D #MadeWithUnity
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