Toon Shading & Rim Lighting // OpenGL Tutorial #34

Опубликовано: 30 Ноябрь 2024
на канале: OGLDEV
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In this video we will learn two simple techniques that give the model a "cartoonish" look. These techniques are Toon Shading and Rim Lighting.

🔥 See the list of the books that I'm using as background information for my tutorials: https://ogldev.org/books.html. I highly recommend them for learning more about OpenGL and Vulkan. These are affiliate links so if you use them to buy any of the books the price is the same for you and I will get a small commission (thank-you!).

Timecodes:
00:00 Intro
00:17 Toon Shading
02:37 Rim Lighting
04:45 Conclusion

Make sure to watch all the previous tutorials in the "OpenGL For Beginners" playlist at    • OpenGL for Beginners  

Please visit https://ogldev.org to see more of my tutorials on modern OpenGL.

Link to source: https://github.com/emeiri/ogldev/blob...
OpenGL 4.6 specification: https://www.khronos.org/registry/Open...

For more info see the excellent tutorials by David Lettier:
Cel Shading: https://github.com/lettier/3d-game-sh...
Rim Lighting: https://github.com/lettier/3d-game-sh...

Feel free to comment below.

Email: [email protected]
Github: https://github.com/emeiri/ogldev.git
Twitter: @ogldev
One time donations (Paypal): https://ogldev.org/donate.html
Patreon:   / ogldev  

Credits:
Model: https://www.mixamo.com/#/?page=1&quer...
Music: "Momentum" by Creator Mix (   • Trap Beat For Content Creators ♫ Copy...  )
Image: https://en.wikipedia.org/wiki/Cel_sha...

Enjoy,

Etay Meiri

#opengl #ogldev #opengtutorials