Once your models and textures are compelte in your 3D app, you need to be able to transfer them to Unity. In this video, we use the FBX format to handle this from Maya.
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Modern GUI Development in Unity 4.6 - #1: Introduction
Modern GUI Development in Unity 4.6 - #2: UI Crash Course
Modern GUI Development in Unity 4.6 - #3: The Canvas
Modern GUI Development in Unity 4.6 - #4: Rect Transforms
Modern GUI Development in Unity 4.6 - #5: Images, Text, Rendering, and Effects
Modern GUI Development in Unity 4.6 - #6: Input, Selectables, Navigation, and Transitions
Modern GUI Development in Unity 4.6 - #7: Scrolls and Masks
Modern GUI Development in Unity 4.6 - #8: Automatic Layout Groups
Modern GUI Development in Unity 4.6 - #9: Main Menu System
Modern GUI Development in Unity 4.6 - Part 2 Introduction