UNREAL ENGINE - How to add Surface Type Sound Effects from Projectile hits

Опубликовано: 29 Октябрь 2024
на канале: Steven Ormerwood
344
17

Hi everyone, in this video we will create a system to allow projectile to respond to surface types, we will create physics materials with dedicated surface types which we can link to our system to play certain sounds depending on the surface we hit.

Original Surface Sound Video:
   • UE4 - How to add Surface Type Sound E...  

Spline Rendering Meshes :
   • Unreal Engine - Spline based Mesh Ren...  

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#unrealengine #Tutorial #SurfaceTypes