Making Super Mario Bros from start to finish using Java and the LibGDX Framework. The result being a game that runs on multi-platforms including: Android, iOS, Desktop, and Blackberry!
Learn about Game Loops, Sprites, Sprite Sheets, Texture Maps, Collision Detection and so much more!
Please feel free to ask questions, I am always willing to help when needed!
If you are feeling generous please help by donating to my patreon page... This helps me spend more time producing content that I otherwise wouldn't be able to:
/ brentaureli
source: https://github.com/BrentAureli/SuperM...