This is a process of how to model a dragon using Autodesk Maya. It's orginally a 3 hours model but I sped it up and discuss the workflow of modeling and process, I will also put in other video links that help you out with techniques such as extruding and bridging. If you want slow down the video, you can follow allong more closely to the methods used.
0:00 Intro Image Setup
1:00 Box Modeling the Body
3:00 Extruding the legs
4:54 Edge loop in the toes
7:55 Adding more geometry to the head
9:30 Adding Spikes to the head
10:40 Adding membrain to wings and head
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