Hello there everybody, and welcome to a video where I thoroughly test and explain what each of the 9 attributes do in ARK: Survival Ascended. Given that Movement Speed is no longer in the game by default and some of the attribute point allocation has changed, I figured an in-depth guide would benefit a lot of players both new and old.
00:00 Intro
00:29 Health
01:59 Stamina
03:55 Oxygen
04:57 Food
06:18 Water
07:35 Weight
08:21 Melee Damage
09:44 Crafting Skill
11:33 Fortitude
13:28 Conclusion/Outro
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PC Specs:
Windows 11 Pro
MSI MAG Z790 Tomahawk Gaming Motherboard
MSI MPG A1000G PCIE 5 & ATX 3.0 Power Supply
13th Gen Intel(R) Core(TM) i9-13900KF (24 Cores) 3.00GHz
MSI MAG CoreLiquid 360R V2
MSI GeForce RTX 4070 Ti 12GB GDRR6X
G.SKILL Trident Z5 RGB 64.0 GB 6400MT/s DDR5 RAM
VENOM8 4TB 7400MB/s M.2 Internal SSD
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MUSIC:
"ES_Bocasaurus" (Arc De Soleil) - Epidemic Sound
"ES_Doo Dat Wah" (Jules Gaia) - Epidemic Sound
"ES_Jubilation" (Jules Gaia) - Epidemic Sound
"ES_Nite Glo" (MoLife) - Epidemic Sound
"ES_Pressure" (Instrumental, Candelion) - Epidemic Sound
"ES_Swag Rider" (Wave Saver) - Epidemic Sound
"ES_Swirly Bird" (Arc De Soleil) - Epidemic Sound
SOUND EFFECTS:
"HitSmack" - Pond5 (purchased)
"ES_Grass Object Drop" (SFX Producer) - Epidemic Sound
"ES_Tip Toe of Object onto Grass" (SFX Producer) - Epidemic Sound
"ES_Tip Toe of Object onto Grass 7" (SFX Producer) - Epidemic Sound
"ES_Duffle Drop Slow" (SFX Producer) - Epidemic Sound
"ES_Record Scratch 9" (SFX Producer) - Epidemic Sound
"ES_Whip Whoosh 1" (SFX Producer) - Epidemic Sound
"ES_Whip Whoosh 5" (SFX Producer) - Epidemic Sound
"ES_Whip Whoosh 6" (SFX Producer) - Epidemic Sound
"Click On" - Mike Koenig
www.soundbible.com
License: Attribution 3.0
"Woosh Sound" - Mark DiAngelo
www.soundbible.com
License: CC Attribution 3.0
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#arksurvivalascended
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#ark2
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